File PalikTable.h¶
File List > Intern > rayx-core > src > Material > PalikTable.h
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#pragma once
#include <string>
#include <vector>
// This file defines the PalikEntry.
#include "../Shader/RefractiveIndex.h"
namespace rayx {
struct PalikTable {
std::string m_element;
std::vector<PalikEntry> m_Lines;
static bool load(const char* element, PalikTable* out);
// double interpolate(double x) const;
};
} // namespace rayx