File Element.h¶
FileList > Element > Element.h
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#include <glm.hpp>#include <map>#include <optional>#include <string>#include "Behaviour.h"#include "Coating.h"#include "Core.h"#include "Cutout.h"#include "Rml/xml.h"#include "Shader/SlopeError.h"#include "Surface.h"
Namespaces¶
| Type | Name |
|---|---|
| namespace | rayx |
Classes¶
| Type | Name |
|---|---|
| struct | ObjectTransform |
| struct | OpticalElement Structure to represent an element in the ray tracing simulation. |
| struct | OpticalElementAndTransform |
The documentation for this class was generated from the following file Intern/rayx-core/src/Element/Element.h