File CsvWriter.h
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#pragma once
#include <string>
#include <vector>
#include "Core.h"
#include "Shader/Ray.h"
#include "Tracer/Tracer.h"
namespace rayx {
void RAYX_API writeCsv(const std::filesystem::path& filepath, const Rays& rays);
Rays RAYX_API readCsv(const std::filesystem::path& filepath);
} // namespace rayx